Scream 4 Waveforms

Wednesday, April 22nd, 2009 | 9:26 am and filed in Reason.

/images/journal09/SW-00-sawtooth.jpg

This is a set of scope images taken during an analysis of Reason’s Scream 4 Sound Destruction Unit. Original Signals - Sawtooth wave generated by a Thor Polysonic Synth in Reason 4.0

/images/journal09/SW-01-overdrive.jpg

Overdrive Algorithm - Despite the transformation of the signal, the phase generally follows the sawtooth phase

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Distortion Algorithm - The signal processing is slightly different from the overdrive algorithm. It’s difficult to see the difference on these small images.

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Fuzz Algorithm - More harmonic characteristics introduced beyond that of the overdrive and distortion algorithms.

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Tube Algorithm - Notice that this function also inverts the phase of the sawtooth wave.

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Tape Algorithm - See the related post

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Feedback Algorithm - The general phase of the sawtooth is normal with the feedback algorithm as ringing harmonics are introduced.

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Modulate Algorithm - The sawtooth takes on characteristics of frequency modulation.

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Warp Algorithm - Again the sawtooth characteristics are still in phase with the original as the signal is modulated.

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Digital Algorithm - The staircase output is typical of the wordlength reduction effect aka bitcrushing.

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Scream Algorithm - the sawtooth takes on formant characteristics after processing.

One Response to “Scream 4 Waveforms”

  1. Distortion « Re-Wiki Says:

    […] Scream 4 Waveforms by Peff This is a set of scope images taken during an analysis of Reason’s Scream 4 Sound Destruction Unit. Original Signals – Sawtooth wave generated by a Thor Polysonic Synth in Reason 4.0. […]