I’m happy to announce that the Music Production with Reason & Record tutorial video is finally available from Groove 3! In this edition, we look at Josh’s track, “What’s the Reason” which features the talents and writing of a new artist, Blackjack. You can download the Record+Reason session file from the […]
I thought this would be easy… Sample the Roland TR-808, load the files into the Reason 5 Kong Drum Designer… Bam… done! Nope, that definitely is not how things went down.
The primary goal was to create a set of Kong patches that effectively simulate the classic 808. This involved selectively […]
Erik Hawkins of Berklee College of Music, has asked me to join the faculty of the Berklee Online Producing Music with Reason course.
We are in the second week of the term, and I’m really enjoying this online education format. The system and course layout is comprehensive and the online environment fosters a […]
The combinator (version 3) in Reason 5 / Record 1.5 has a few notable improvements. Programming is easier with hierarchical destination menus - you no longer need to scroll down long lists of destination parameters. Another welcome improvement is the addition of direct CV inputs. In combinator 2 (Reason 4), a […]
For Record Reason Duo users who have upgraded to version 5/1.5, rest assured that CycleOn still works as designed with the Dr.OctoRex. Even with the new loop run mode, there are still some benefits to using CycleOn. Namely, Loops start and stop at the beginning or end of a measure marker, instead of […]
My experiments with the TouchOSC app for both the iPad and iPhone have brought me back around to Cycling74 MaxMSP 5. Of all of the methods of controlling Reason and Record via open sound control, routing OSC messages directly into the MaxMSP rewire object have proven to be most responsive. This process uses […]
Over the next few days, Propellerheads are unveiling the new features of Reason 5 and Record 1.5! The first announcement is an upgrade of the Dr.REX Loop Player. Now called the Dr. OctoRex which allows you to trigger and control multiple loops on the fly. The loop switching and mangling possibilities are […]